Magic is an interactive editor for VLSI layouts that runs under
4.3 BSD Unix, as well as derivatives such as Digital's Ultrix and
Sun's SunOS.
This man page is a reference manual; if you are a first-time user, you should
use the Magic tutorials in ``The 1989 Livermore/DEC-WRL Magic Release'' to
get acquainted with the system.
Magic runs in two different configurations. For workstations
with an integrated color display, one window of the screen
is used to display text (commands and Magic's responses) and other
windows are used for displaying layouts in color.
In older systems using serial-line terminals,
Magic uses two terminals: one for text and
a separate color display for displaying layouts. In these systems
you should run Magic from the text display.
Normally, Magic is run under a window system such as X11 (preferred) or
Sun Tools.
The command line switch "-d" can be used to tell Magic which kind of
window system you are running, although Magic is pretty good at guessing.
When using serial-line terminals, the "-d", "-g", and "-i" switches
can be used, and the file ~vlsi/lib/displays should be created by the system
administrator (see DISPLAYS(5) manual page).
Here are the options accepted by Magic:
-T
The next argument is the name of a technology.
The tile types, display information, and design rules for this technology
are read by Magic from a technology file when it starts up.
The technology defaults to ``scmos''.
-d
The next argument is the type of workstation or graphics display being used.
Magic supports these types:
NULL
A null device for running Magic without using
a graphics display.
X11
X-windows, version 11 release 3.
The is the preferred interface.
Magic acts as a client to the X window server
and interfaces to all graphics terminals supported
by the X server.
The window manager must be configured to pass
mouse buttons, without interpretation, to clients.
It is recommended that the meta key be used with mouse
buttons to communicate requests to the window manager.
Standard window manager commands manipulate Magic windows.
Addition information on Magic's X11 driver, including options for .Xdefaults
files, may be
found in ``Magic Maintainer's Manual #4: Using Magic Under X Windows''.
X10
An X driver for X version 10. Currently not used much, and being
phased out.
XWIND
Simply another name for either the X11 driver or the X10 driver. This is
normally set to refer to whichever driver is more popular at a given site.
This is here mostly for backward compatibility reasons.
The following drivers are used on Suns when X is not available.
SUN60
A Sun Microsystems workstation model Sun3/60C. (May work for Sun4/60C, also.)
The Sun60 display is the same as a Sun110 display, as far as Magic is
concerned.
SUN110
A Sun Microsystems workstation, model Sun3/110C (color display).
You must be running Suntools. This is virtually identical to the
SUN160 display type below. May also work for Sun4/110C.
SUN160
A Sun 160 workstation with a single screen that has 8 bit-planes of color.
You must be running Suntools in order for Magic to run with this option.
Also, you can not resize or redisplay Magic windows while Magic
is collecting a command (since Magic is only one process).
Because Sun's window package doesn't do interrupt processing,
you can't interrupt Magic unless you point to its text window.
SUNBW
A black & white Sun workstation. Because this system only
has one bit-plane,
Magic does extra redisplay whenever it erases the box or highlight
areas.
Also, it is hard to see all the
layers since they are drawn as stippled areas instead of colored areas.
You must be running Suntools in order for Magic to run with this option,
and the caveats for the SUN160 version also apply to this version.
The following drivers are available, but are seldom used and thus may be in
disrepair.
UCB512
An old AED512 with the Berkeley microcode ROMs and an
attached bitpad (SummaGraphics Bitpad One).
The ROMs are available from AED.
UCB512N
A new "Colorware" AED512 with the Berkeley microcode ROMs and an
attached bitpad (SummaGraphics Bitpad One).
The ROMs are available from AED.
We do not recommend the GTCO bitpad, since we have heard that their
Summagraphics emulation mode can't handle up/down button encoding
nor double button pushes.
AED767
An AED767 with a SummaGraphics Mouse.
Because of missing features in this device,
programmable cursors and Bit-Blt do not work. Many thanks to
Norm Jouppi and DECWRL for porting Magic to this device.
UCB1024
An AED1024 with a SummaGraphics Mouse and AED's Magic microcode ROMs
that implement the same operations as the UCB512 ROMs.
Thanks to LSI Logic for this port.
AED1024
An AED1024 with a SummaGraphics Mouse and rev. D roms.
Because of missing features in this device,
programmable cursors do not work. Many thanks to
Peng Ang and LSI Logic Corp. for porting Magic to this device.
other AEDs
Other AEDs can be handled by modifying Magic's file grAed1.c. There are just
too many combinations of options for AEDs for us to be able to supply drivers
for all of them.
SUN120
A Sun Microsystems workstation, model Sun2/120 with
the SunColor option (/dev/cgone0) and the
Sun optical mouse. Also works on some old Sun1s with
the `Sun2 brain transplant'. You must be running Suntools on the black
and white display.
If no device is specified, Magic tries to guess which driver is appropriate
(by checking the environment variables and by poking around in /dev).
Types listed in ~vlsi/lib/displays override the default type.
-g
The next argument is the name of the device to use for communication
with the graphics display. This is usually of the form /dev/ttyxx
(for displays connected by RS232 lines, such as the AED family)
or for some workstations, the name of the frame buffer device.
-m
The next argument is used to select the right color
map for the monitor's phosphors.
``Std'' works well for most monitors. This option is seldom used anymore,
now that monitors are manufactured with more consistent phosphors.
-i
The next argument is the name of the port to use for input from the
tablet. This defaults to whatever port is being used for the
graphics output, and thus only needs to be specified under unusual
circumstances. Only used for serial-line graphics terminals, not workstations.
-D
(System maintainers only).
Run Magic in ``debug'' mode. This is intended for use with debuggers
such as dbx(1) which would otherwise catch the SIGIO
signal that is sent to Magic on each keystroke. When running Magic
in debug mode, keystrokes and mouse clicks won't interrupt the background
design-rule checker, so it's generally best to run with design-rule
checking disabled (:drc off). When -D is set, crashes
do not generate mail to the system maintainer and coredumps are not
created.
-F
(This switch only works on VAXes, and hasn't been tested recently.)
The next two arguments are filenames.
The first,
object_file,
is the name
of the file that was executed to run this version of Magic.
The second,
save_file,
is the name of a new file.
After performing all initializations (reading in the technology
file, loading the style information and colormap, etc), an
executable image of Magic is stored in
save_file.
This executable image may then be run as a normal Magic, except
that it starts up much more quickly.
The symbol table from
object_file
is copied to
save_file
so the new version can be debugged.
When Magic starts up it looks for a command file in ~vlsi/lib/magic/sys/.magic
and processes it if it exists.
Then Magic looks for a file with the
name ``.magic'' in the home directory and processes it if
it exists. Finally, Magic looks for a .magic file in the
current directory and reads it as a command file if
it exists.
The .magic file format is described under the source command.
COMMANDS -- GENERAL INFORMATION
Magics uses three sorts of commands. Pressing a mouse button is one
sort of command. You can also enter commands by typing a :
or ; character
followed by the text of the command. Multiple commands may be specified
on one line by separating them with semicolons.
The third command form
consists of single-letter abbreviations called ``macros'';
macros are invoked by pressing single
keys without typing a : first. Certain macros are predefined in
the systemwide ~vlsi/lib/magic/sys/.magic file, but
you can override them and add your own macros using the macro
command (described below under COMMANDS FOR ALL WINDOWS).
Most commands deal with the window underneath the cursor,
so if a command doesn't do what you expect make sure that you
are pointing to the correct place on the screen. There are several
different kinds of windows in Magic (layout, color, and netlist);
each window has a different command set, described in a separate
section below.
MOUSE BUTTONS FOR LAYOUT WINDOWS
Magic uses a three button mouse.
The buttons are interpreted in a way that
depends on the current tool, as indicated by the shape of the
cursor (see the tool command). The
various tools are described below.
The initial tool is box.
These interpretations apply only when mouse buttons are pressed
in the interior of a layout window.
Box Tool
This is the default tool, and is indicated by a crosshair cursor.
It is used to position the box and to
paint and erase:
left
This button is used to move the box by one of its corners.
Normally, this button picks up the box by its lower-left corner.
To pick the box up by a different corner, click the right button while
the left button is down. This switches the pick-up point to the
corner nearest the cursor. When the button
is released, the box is moved to position the corner at
the cursor location. If the box has been set to snap to
the window's grid (see the :snap command), then
the box corner is left aligned with the grid that the
user has chosen for the window with the :grid command,
even if that grid is not visible.
right
Change the size of the box by moving one corner. Normally
this button moves the upper-right corner of the box. To move a
different corner, click the left button while the right
button is down. This switches the corner to the one nearest
the cursor. When you release the button, three corners of the
box move in order to place the selected corner at the cursor
location (the corner opposite the one you picked up remains fixed).
Snapping to the window's grid is handled as for the left button.
middle (bottom)
Used to paint or erase. If the crosshair is over paint, then
the area of the box is painted with the layer(s) underneath the
crosshair. If the crosshair is over white space, then the
area of the box is erased.
Wiring Tool
The wiring tool, indicated by an arrow cursor,
is used to provide an efficient interface to the
wiring commands:
left
Same as the long command wire type.
right
Same as the long command wire leg.
middle (bottom)
Same as the long command wire switch.
Netlist Tool
This tool is used to edit netlists interactively. It is indicated by
a thick box cursor.
left
Select the net associated with the terminal nearest the cursor.
right
Find the terminal nearest the cursor, and toggle it into the
current net (if it wasn't already in the current net) or out
of the current net (if it was previously in the net).
middle (bottom)
Find the terminal nearest the cursor, and join its net with
the current net.
Rsim Tool
Used when running the IRSIM simulator under Magic.
A pointing hand is used as the cursor.
left
Moves the box just like the box tool.
right
Moves the box just like the box tool.
middle (bottom)
Displays the Rsim node values of the selected paint.
LONG COMMANDS FOR LAYOUT WINDOWS
These commands work if you are pointing to the interior of a layout
window.
Commands are invoked by typing a colon (``:'') or semi-colon (``;''),
followed by a line containing a command name and zero or more parameters.
In addition, macros may be used to invoke commands with single
keystrokes. Useful default macros are set in the global .magic file
(in ~vlsi/lib/magic/sys unless the CAD_HOME environment variable
is set). You can list all current macros with the macro
command, described under ``LONG COMMANDS FOR ALL WINDOWS''. Unique
abbreviations are acceptable for
all keywords in commands. The commands are:
addpath searchpath
Add more directories to the end of Magic's cell search path. See the
documentation for the path command for an explanation of the search
path.
array xsize ysize
Make many copies of the selection. There will be xsize
instances in the x-direction and ysize instances in the
y-direction. Paint and labels are arrayed by copying them.
Subcells are not copied, but instead each instance is turned into
an array instance with elements
numbered from 0 to xsize-1 in the x-direction, and
from 0 to ysize-1 in the y-direction.
The spacing between elements of the array is determined by the box
x- and y-dimensions.
array xlo ylo xhi yhi
Identical to the form of array above, except that the elements
of arrayed cells are numbered left-to-right
from xlo to xhi
and bottom-to-top from ylo to yhi.
It is legal for xlo to be greater than xhi, and
also for ylo to be greater than yhi.
box [args]
Used to change the size of the box or to find out its size. There are
several sorts of arguments that may be given to this command:
(No arguments.)
Show the box size and its location in the edit cell,
or root cell of its window if the edit cell isn't in that window.
direction [distance]
Move the box
distance
units in direction,
which may be one of left, right, up, or down.Distance defaults to the width of the box if direction
is right or left, and to the height of the box
if direction is up or down.
width [size]
height [size]
Set the box to the width or height indicated. If size is not
specified the width or height is reported.
x1 y1 x2 y2
Move the box to the coordinates specified (these are in edit cell coordinates
if the edit cell is in the window under the cursor; otherwise these
are in the root coordinates of the window). x1
and y1 are the coordinates of the lower left corner of the box,
while x2 and y2 are the upper right corner. The coordinates
must all be integers.
calma [option] [args]
This command is used to read and write files in Calma GDS II Stream format
(version 3.0, corresponding to GDS II Release 5.1).
This format is like CIF, in that it describes physical mask layers
instead of Magic layers.
In fact, the technology file specifies a correspondence
between CIF and Calma layers.
The current CIF output style (see cif ostyle) controls
how Calma stream layers are generated from Magic layers.
If no arguments are given,
the calma command generates a Calma stream
file for the layout in the window
beneath the cursor in file.strm, where file is the
name of the root cell.
This stream file describes the entire cell hierarchy in the window.
The name of the library is the same as the name of the root cell.Option and args may be used
to invoke one of several additional operations:
calma flatten
Ordinarily, Magic arrays are output using the Calma ARRAY construct.
After a calma flatten command, though, arrays will be output
instead as a collection of individual cell uses, as occurs when writing CIF.
calma help
Print a short synopsis of all of the calma command options.
calma labels
Output labels whenever writing a Calma output file.
calma lower
Allow both upper and lower case to be output for label text.
This is the default behavior; calma nolower causes lower case
to be converted to upper case on output.
calma noflatten
Undoes the effect of a prior :calma flatten command,
re-enabling the output of Magic arrays using the Calma ARRAY
construct.
calma nolabels
Don't output labels when writing a Calma output file.
calma nolower
Convert lower to upper case when outputting labels.
calma read file
The file file.strm is read in Calma format and converted to
a collection of Magic cells.
The current CIF input style determines
how the Calma layers are converted to Magic layers.
The new cells are marked for design-rule checking.
Calma format doesn't identify the root of the collection
of cells read in, so none of the cells read will appear on the display;
use load to make them visible.
If the Calma file had been produced by Magic, then the name of the
root cell is the same as the library name printed by the :calma read
command.
calma write fileName
Writes a stream file just as if no arguments had been entered, except that
the output is written into fileName.strm instead of using the
root cell name for the file name.
channels
This command will run just the channel decomposition part of the
Magic router, deriving channels for the area under the box. The channels
will be displayed as outlined feedback areas over the edit cell.
cif [option] [args]
Read or write files in Caltech
Intermediate Form (CIF). If no arguments
are given, this command generates a CIF file for the window
beneath the cursor in file.cif, where file is the
name of the root cell. The CIF file describes the entire cell
hierarchy in the window. Option and args may be used
to invoke one of several additional CIF operations:
cif arealabels [yes | no]
Enables/disables the cif area-label extension. If enabled, area
labels are written via the 95 cif extension. If disabled, labels
are collapsed to points when writing cif and the 94 cif
construct is used. Area-labels are disabled by default (many programs
don't understand cif area-labels).
cif help
Print a short synopsis of all of the cif command options.
cif istyle [style]
Select the style to be used for CIF input. If no style
argument is provided, then Magic prints the names of all CIF
input styles defined in the technology file and identifies
the current style. If style is provided, it is made
the current style.
cif ostyle [style]
Select the style to be used for CIF output. If no style
argument is provided, then Magic prints the names of all CIF
output styles defined in the technology file and identifies
the current style. If style is provided, it is made
the current style.
cif read file
The file file.cif is read in CIF format and converted to
a collection of Magic cells. The current input style determines
how the CIF layers are converted to Magic layers. The new cells are
marked for design-rule checking. Any information in the top-level
CIF cell is copied into the edit cell. Note: this command is not
undo-able (it would waste too much space and time to save information
for undoing).
cif see layer
In this command layer must be the CIF name for a layer in the
current output style. Magic will display on the screen all the CIF
for that layer that falls under the box, using stippled feedback
areas. It's a bad
idea to look at CIF over a large area,
since this command requires
the area under the box to be flattened and
therefore is slow.
cif statistics
Prints out statistics gathered by the CIF generator as it operates.
This is probably not useful to anyone except system maintainers.
cif write fileName
Writes out CIF just as if no arguments had been entered, except that
the CIF is written into fileName.cif instead of using the
root cell name for the file name. The current output style controls
how CIF layers are generated from Magic layers.
cif flat fileName
Writes out CIF as in the cif write command, but flattens the
design first (e.g. creates an internal version with the cell hierarchy
removed). This
is useful if one wishes to use the and-not
feature of the CIF output styles, but is having problems with interactions
of overlapping cells.
clockwise [degrees]
Rotate the selection by 90, 180 or 270 degrees.
After the rotation, the lower-left
corner of the selection's bounding box will be in the same place
as the lower-left corner of the bounding box before the rotation.Degrees defaults to 90. If the box
is in the same window as the selection, it is rotated too. Only
material in the edit cell is affected.
copy [direction [amount]]
copy to x y
If no arguments are given, a copy of the selection is picking up
at the point lying underneath the box lower-left
corner, and placed so that this point lies at the cursor
position. If direction is given,
it must be a Manhattan direction (e.g. north, see the ``DIRECTIONS''
section below). The copy of the
selection is moved in that direction by amount. If the
box is in the same window as the selection, it is moved too.Amount defaults to 1.
The second form of the command behaves as though the cursor
were pointing to (x, y) in the edit cell; a copy of the selection
is picked up by the point beneath the lower-left corner of
the box and placed so that this point lies at (x, y).
corner direction1 direction2 [layers]
This command is similar to fill, except that it generates L-shaped
wires that travel across the box first in
direction1 and then in direction2.
For example, corner north east finds all paint under the
bottom edge of the box and extends it up to the top of the box and
then across to the right side of the box, generating neat corners at
the top of the box. The box should be at least as tall as it is wide
for this command to work correctly.Direction1 and direction2 must be
Manhattan directions (see the section DIRECTIONS below) and must
be orthogonal to each other. If layers is specified then only
those layers are used; otherwise all layers are considered.
delete
Delete all the information in the current selection that is in
the edit cell. When cells are deleted, only the selected use(s) of the
cell is (are) deleted: other uses of the cell remain intact, as does
the disk file containing the cell.
Selected material outside the edit cell is not deleted.
drc option [args]
This command is used to interact with the design rule checker.Option and args (if needed) are used to invoke a drc command
in one of the following ways:
drc catchup
Let the checker process all the areas that need rechecking. This
command will not return until design-rule checking is complete or
an interrupt is typed.
The checker will run even if the background
checker has been disabled with drc off.
drc check
Mark the area under the box for rechecking in all cells that intersect
the box. The recheck will occur in background after the command
completes. This command is not normally necessary, since Magic
automatically remembers which areas need to be rechecked. It
should only be needed if the design rules are changed.
drc count
Print the number of errors in each cell under the box.
Cells with no errors are skipped.
drc find [nth]
Place the box over the nth error area in the selected cell
or edit cell, and
print out information about the error just as if drc why
had been typed. If nth isn't given (or is less than 1),
the command moves to the next error area.
Successive invocations of drc find
cycle through all the error tiles in the cell.
If multiple cells are selected, this command uses the upper-leftmost one.
If no cells are selected, this command uses the edit cell.
drc help
Print a short synopsis of all the drc command options.
drc off
Turn off the background checker. From now on, Magic will not
recheck design rules immediately after each command (but it
will record the areas that need to be rechecked; the command
drc on can be used to restart the checker).
drc on
Turn on the background checker. The checker will check whatever modifications
have not already been checked. From now on, the checker will reverify
modified areas as they result from commands. The checker is run
in the background, not synchronously with commands, so it may get
temporarily behind if massive changes are made.
drc printrules [file]
Print out the compiled rule set in file, or on the text
terminal if file isn't given. For system maintenance only.
drc rulestats
Print out summary statistics about the compiled rule set. This
is primarily for use in writing technology files.
drc statistics
Print out statistics kept by the design-rule checker. For each
statistic, two values are printed: the count since the last time
drc statistics was invoked, and the total count in this
editing session. This command is intended primarily for system
maintenance purposes.
drc why
Recheck the area underneath the box and print out the reason
for each violation found. Since this command causes a recheck,
the box should normally be placed around a small area (such as
an error area).
Copy the contents of cell cellName into the edit cell
so that refPointC in the child is positioned at point refPointP
in the edit cell. The reference points can either be the name of a label,
in which case the lower-left corner of the label's box is used as the reference
point,
or as a pair of numbers giving the (x, y) coordinates of a point
explicitly.
If refPointC is not specified, the lower-left corner of cellName
cell is used.
If refPointP is not specified, the lower-left corner of the box
tool is used (the box must be in a window on the edit cell).
After this command completes, the new information is selected.
edit
Make the selected cell the edit cell, and edit it in context. The
edit cell is normally displayed in brighter colors than other cells
(see the see command to change this). If
more than one cell is selected,
or if the selected cell is an array, the cursor
position is used to select one of those cells as the new
edit cell. Generally, Magic commands modify only the current edit cell.
erase [layers]
For the area enclosed by the box, erase all paint in layers.
(See the ``LAYERS'' section for the syntax of layer lists). If
layers is omitted it defaults to *,labels. See your
technology manual, or use the layers command, to find out about
the available layer names.
expand [toggle]
If the keyword toggle is supplied, all of the selected cells
that are unexpanded are expanded, and all of the selected cells
that are expanded are unexpanded. If toggle isn't specified,
then all of the cells underneath
the box are expanded recursively until
there is nothing but paint under the box.
extract option [args]
Extract a layout, producing one or
more hierarchical .ext files that describe the electrical circuit
implemented by the layout.
The current extraction style (see extract style below) determines
the parameters for parasitic resistance, capacitance, etc. that
will be used.
The extract command with no
parameters
checks timestamps and re-extracts as needed to bring
all .ext files up-to-date for the cell in the
window beneath the crosshair, and all cells beneath it.
Magic displays any errors encountered during circuit
extraction using stippled feedback areas over the area of
the error, along with a message describing the type of error.
Option and args are used in the following ways:
extract all
All cells in the window beneath the cursor
are re-extracted regardless of whether they
have changed since last being extracted.
extract cell name
Extract only the currently selected cell, placing the output
in the file name. If more than one cell is selected,
this command uses the upper-leftmost one.
extract do [ option ]
extract no option
Enable or disable various options governing how the extractor
will work. Use :extract do with no arguments to print
a list of available options and their current settings.
When the adjust option is enabled, the extractor will
compute compensating capacitance and resistance whenever cells
overlap or abut; if disabled, the extractor will not compute
these adjustments but will run faster.
If capacitance is enabled, node capacitances to substrate
(perimeter and area) are computed; otherwise, all node capacitances
are set to zero. Similarly, resistance governs whether or
not node resistances are computed.
The coupling option controls whether coupling capacitances
are computed or not; if disabled, flat extraction is significantly
faster than if coupling capacitance computation is enabled.
Finally, the length option determines whether or not pathlengths
in the root cell are computed (see extract length below).
extract help
Prints a short synopsis of all the extract command options.
extract length [ option args ]
Provides several options for controlling which point-to-point path lengths
are extracted explicitly.
The extractor maintains two internal tables, one of drivers, or
places where a signal is generated, and one of receivers, or
places where a signal is sent.
The components of each table are hierarchical label names, defined
by means of the two commands extract length driver name1 [name2 ...]
and extract length receiver name1 [name2 ...].
If extraction of pathlengths is enabled (``:extract do length''),
then when the root cell
in an extract command is being extracted, the extractor will
compute the shortest and longest path between each driver and
each receiver on the same electrical net, and output it to the .ext file
for the root cell.
Normally, one should create a file of these Magic commands for the circuit
drivers and receivers of interest, and use source to read it in prior
to circuit extraction.Extract length clear removes all the entries from
both the driver and receiver tables.
extract parents
Extract the currently selected cell and all of its parents.
All of its parents must be loaded in order for
this to work correctly. If more than one cell is selected,
this command uses the upper-leftmost one.
extract showparents
Like extract parents, but only print the cells that would
be extracted; don't actually extract them.
extract style [style]
Select the style to be used for extraction parameters.
If no style
argument is provided, then Magic prints the names of all extraction
parameter styles defined in the technology file and identifies
the current style. If style is provided, it is made
the current style.
extract unique [#]
For each cell in the window beneath the cursor, check to insure
that no label is attached to more than one node. If the #
keyword was not specified, whenever a label is attached to more than
one node, the labels in all but one of the nodes are changed by
appending a numeric suffix to make them unique.
If the # keyword is specified, only names that
end in a ``#'' are made unique;
any other duplicate nodenames that don't end in a ``!''
are reported by leaving a warning feedback area.
This command is provided for converting old designs that
were intended for extraction with Mextra, which would
automatically append unique suffixes to node names
when they appeared more than once.
extract warn [ [no] option | [no] all ]
The extractor always reports fatal errors. This command controls
the types of warnings that are reported. Option may be one
of the following: dup, to warn about two or more unconnected
nodes in the same cell that have the same name, fets, to warn
about transistors with fewer than the minimum number of terminals,
and labels, to warn when nodes are not labeled in the area of
cell overlap.
In addition, all may be used to refer to all warnings.
If a warning is preceded by no, it is disabled.
To disable all warnings, use ``extract warn no all''. To see
which warning options are in effect, use ``extract warn''.
extresist [cell [threshold] ]
Postprocessor for improving on the resistance calculation performed by
the circuit extractor. To use this command, you first have to extract
the design rooted at cell with :extract cell, and then
flatten the design using ext2sim(1), producing the files
cell.sim and cell.nodes. Then run
:extresist cell to produce a file, cell.res.ext,
containing differences
between the network described by the .ext files produced the
first time around, and a new network that incorporates explicit
two-point resistors where appropriate (see below).
This file may be appended to cell.ext, and then ext2simrun for a second time, to produce a new network with explicit resistors.
The threshold parameter is used to control which nodes are turned
into resistor networks: any node whose total resistance exceeds
threshold times the smallest on-resistance of any transistor
connected to that node will be approximated as a resistor network.
feedback option [args]
Examine feedback information that is
created by several of the Magic commands to report problems
or highlight certain things for users. Option and
args are used in the following ways:
feedback add text [style]
Used to create a feedback area manually at the location of the box.
This is intended as a way for other programs like Crystal to
highlight things on a layout. They can generate
a command file consisting of a feedback clear command, and a
sequence of box and feedback add commands. Text
is associated with the feedback (it will be printed by feedback why
and feedback find). Style tells how to display the feedback,
and is one of dotted, medium, outline, pale, and
solid (if unspecified, style defaults to pale).
feedback clear
Clears all existing feedback information from the screen.
feedback count
Prints out a count of the current number of feedback areas.
feedback find [nth]
Used to locate a particular feedback area. If nth is
specified, the box is moved to the location of the nth
feedback area. If nth isn't specified, then the box
is moved to the next sequential feedback area after the last
one located with feedback find. In either event, the
explanation associated with the feedback area is printed.
feedback help
Prints a short synopsis of all the feedback command options.
feedback save file
This option will save information about all existing feedback areas
in file. The information is stored as a collection of Magic
commands, so that it can be recovered with the command
source file.
feedback why
Prints out the explanations associated with all feedback areas
underneath the box.
fill direction [layers]
Direction is a Manhattan direction (see the section DIRECTIONS
below). The paint visible under one edge of the box is sampled.
Everywhere that the edge touches paint, the paint is extended
in the given direction to the opposite side of the box. For example,
if direction is north, then paint is sampled under the
bottom edge of the box and extended to the top edge.
If layers is specified, then only the given layers
are considered; if layers isn't specified, then all layers
are considered.
findbox [zoom]
Center the view on the box.
If the optional zoom argument is present, zoom into the area specified
by the box. This command will complain if the box is not in the window
you are pointing to.
flush [cellname]
Cell cellname is reloaded from disk. All changes
made to the cell since it was last saved are discarded.
If cellname is not given, the edit cell is flushed.
garoute option [args]
This command, with no option or arg,
is like the route command: it generates routing in the
edit cell to make connections specified in the current netlist.
(See the route command for further information).
Unlike the route command, this command is intended to be
used for routing types of circuits, such as gate-arrays, whose
routing channels can be determined in advance, and which require
the ability to river-route across the tops of cells.
The channels must have been predefined using garoute channel
commands prior to this command being invoked. Unlike the route
command, where the box indicates the routing area, this command
ignores the box entirely.
The new wires are placed in the edit cell.
The netlist used is that selected by the route netlist
command, or the current netlist being edited in a netlist
window if no route netlist command has been given.Options and args have the following effects:
garoute channel [type]
garoute channel xlo ylo xhi yhi [type]
Define a channel. If xlo, ylo, xhi, and yhi
are provided, they are interpreted as the coordinates of the lower-left
and upper-right of the bounding box for the channel respectively.
Otherwise, the coordinates of the box are used.
The boundary of each channel is adjusted inward to lie halfway
between routing grid lines if it does not lie there already;
if the channel is adjusted, a warning message is printed.
The channel defined is an ordinary routing channel if type is
not specified; such channels are identical to those used by the
router of the route command. If type is given, it must
be either h or v. The channel thereby created will be
a river-routing channel inside which only left-to-right routes
are possible (``h'') or top-to-bottom (``v'').
Unlike a normal channel, a river-routing channel
may contain terminals in its interior.
garoute generate type [file]
Provides a primitive form of channel decomposition for regular
structures such as gate-array or standard-cell layouts.
Generates a collection of garoute channel commands, either to
the standard output, or to file if the latter is specified.
The type parameter must be either h or v.
The entire area contained within the box is turned into routing channels.
Each cell inside this area has its bounding box computed for purposes
of routing by looking only at those layers considered to be ``obstacles''
to routing (see ``Tutorial #7: Netlists and Routing'' for details).
The bounding box just computed is then extended all the way to the
sides of the area of the box tool, vertically if type is h
or horizontally if type is v. This extended area is then
marked as belonging to a river-routing channel of type type;
adjacent channels of this type are merged into a single channel.
After all cells are processed, the areas not marked as being
river-routing channels are output as normal channels.
garoute help
Print a short synopsis of all the garoute command options.
garoute nowarn
If a given terminal appears in more than one place inside a cell,
the router can leave feedback if it is not possible
to route to all of the places where the terminal appears.
The garoute nowarn command instructs the router to leave feedback
only if it is not possible to route to any of the locations of
a terminal. (This is the default behavior of garoute router).
garoute route [netlist]
Route the edit cell.
If netlist is not specified, the netlist used is the same as
when garoute is given with no options. If netlist is
given, then it is used instead.
garoute reset
Clear all channels defined by garoute channel in preparation
for redefining a new set of channels.
garoute warn
The opposite of garoute nowarn, this command instructs
the router to leave feedback if it is not possible to route to
all of the places where a terminal appears when a terminal has
more than one location, even if not all of those locations are
actually selected for routing by the global router.
This command adds a child cell instance to the edit cell.
The instance refers to the cell cellName; it is positioned
so that refPointC in the child is at point refPointP
in the edit cell. The reference points can either be the name of a label,
in which case the lower-left corner of the label's box is used as the reference
point,
or as a pair of numbers giving the (x, y) coordinates of a point
explicitly.
If refPointC is not specified, the lower-left corner of cellName
cell is used.
If refPointP is not specified, the lower-left corner of the box
tool is used (the box must be in a window on the edit cell).
The new subcell is selected. The
difference between this command and dump is that dump copies
the contents of the cell, while getcell simply makes a reference
to the original cell. Cellname must not be the edit cell or
one of its ancestors.
getnode [alias on | alias off]
getnode [abort [str]]
Getnode prints out the node names (used by the extractor) for all selected
paint.
If aliasing turned on,
getnode prints all the names it finds for a given node. It may not print
every name that exists, however. When turned off, it just prints one name.
The abort option allows the user to tell getnode that it is not important
to completely search nodes that have certain names. For example,
getnode abort Vdd will tell getnode not to continue searching the
node if it determines that one of its names is Vdd.
A getnode abort, without a string argument, will erase the list of
names previously created by calling getnode abort with string arguments.
Getnode can be safely aborted at any time by typing the interrupt character,
usually ^C.
See Tutorial #11: Using IRSIM and RSIM with Magic for more information
on this command.
grid [xSpacing [ySpacing [xOrigin yOrigin]]]
grid off
If no arguments are given, a one-unit grid is toggled on or off in the
window underneath the cursor. Grid off always turns the grid
off, regardless of whether it was on or off previously.
If numerical arguments are given,
the arguments determine the grid spacing
and origin for the window under the cursor. In its
most general form, grid
takes four integer arguments. XOrigin and yOrigin
specify an origin for the grid: horizontal and vertical grid lines
will pass through this point. XSpacing and ySpacing
determine the number of units between adjacent grid lines. If xOrigin
and yOrigin are omitted, they default to 0. If ySpacing
is also omitted, the xSpacing value is used for both spacings.
Grid parameters will be retained for
a window until explicitly changed by another grid
command. When the grid is displayed, a solid box is drawn to
show the origin of the edit cell.
identify instance_id
Set the instance identifier of the selected cell use to
instance_id. Instance_id must be unique among
all instance identifiers in the parent of the selected cell.
Initially, Magic guarantees uniqueness of identifiers by
giving each cell an initial identifier consisting of the cell
definition name followed by an underscore and a small integer.
iroute subcommand [args]
This command provides an interactive interface to the Magic
maze-router. Routing
is done one connection at a time. Three internal hint layers,
magnet, fence, and rotate, allow the user to guide routing
graphically. Routes are chosen close to magnets (if possible), routing
does not cross fence boundaries, and rotate areas reverse the
preferred routing directions for each layer. The maze-router
seeks to find a lowest-cost path. Parameters
specifying costs for horizontal and vertical routing on
each layer, cost for jogs and contacts, and cost (per unit area) for distance
between a path and magnets, help determine the nature of
the routes. Several search parameters permit tuning
to achieve acceptable
routes in as short a time as possible. Routing can
always be interrupted with ^C. The iroute subcommands are
as follows:
An asterisk, *, can be used for type and parameter.
This command is for setting and examining parameters related to route layers.
iroute route [options]
Invokes the router. Options are as follows:
-sLayers layers = layers route may start on
-sCursor = start route at cursor (DEFAULT)
-sLabel name = start route at label of given name
-sPoint x y = start route at given coordinates
-dLayers layers = layers route may end on
-dBox = route to box (DEFAULT)
-dLabel name = route to label of given name
-dRect xbot ybot xtop ytop = route to rectangle of given coordinates
-dSelection = route to selection
iroute saveParameters <filename>
Saves all current irouter parameter settings. The parameters can be restored
to these values with the command ``source filename''.
iroute search [searchParameter] [value]
Allows parameters controlling the search to be modified. If routing is too
slow try increasing rate. If the router is producing bad results, try
reducing rate. Its a good idea to make width at least twice as
big as rate.
Default minimum spacings between a route-type placed by the router and other
types are derived from the drc section of the technology file. The
defaults can be overridden by this command. The special type SUBCELL
is used to specify minimum spacing to unexpanded subcells.
iroute verbosity [level]
Controls the number of messages printed during routing:
0 = errors and warnings only,
1 = brief,
2 = lots of statistics.
iroute version
Prints irouter version information.
iroute wizard [wizardparameter] [value]
Used to examine and set miscellaneous parameters. Most of these are best
left alone by the unadventurous user.
label string [pos [layer]]
A label with text string
is positioned at the box location.
Labels may cover points, lines, or areas, and are associated
with specific layers.
Normally the
box is collapsed to either a point or to a line (when labeling
terminals on the edges of cells).
Normally also, the area under
the box is occupied by a single layer.
If no layer argument is specified, then the label is attached to
the layer under the box, or space if no layer covers the entire
area of the box. If layer is specified but layer
doesn't cover the entire area of the box, the label will be
moved to another layer or space.
Labels attached to space will be considered by CIF processing
programs to be attached to all layers overlapping the area
of the label.Pos is optional, and specifies where the label text is to be
displayed relative to the box (e.g. ``north'').
If pos isn't given, Magic will pick a position to
ensure that the label text doesn't stick out past the edge of the
cell.
layers
Prints out the names of all the layers defined for the
current technology.
load [file]
Load the cell hierarchy rooted at file.mag into the window
underneath the cursor.
If no file
is supplied, a new unnamed cell is created.
The root cell of the hierarchy is made the edit cell unless there is
already an edit cell in a different window.
move [direction [amount]]
move to x y
If no arguments are given, the selection is picked up by the
point underneath the lower-left corner of the box and moved
so that this point lies at the cursor location.
If direction is given,
it must be a Manhattan direction (e.g. north). The
selection is moved in that direction by amount. If the
box is in the same window as the selection, it is moved too.Amount defaults to 1. Selected material that is not
in the edit cell, is not affected. The
second form of the command is as though the cursor
were pointing to (x, y) in the edit cell; the selection
is picked up by the point beneath the lower-left corner of
the box and moved so that this point lies at (x, y).
paint layers
The area underneath the box is painted in layers.
path [searchpath]
This command tells Magic where to look for cells. Searchpath
contains a list of directories separated by colons or spaces (if
spaces are used, then searchpath must be surrounded by
quotes).
When looking for a cell, Magic will check each directory in
the path in order, until the cell is found. If the cell is not
found anywhere in the path, Magic will look in the system library
for it. If the path command is invoked with no arguments,
the current search path is printed.
plot option [args]
Used to generate hardcopy plots direct from Magic. Options
and args are used in the following ways:
plot gremlin file [layers]
Generate a Gremlin-format description of everything under the
box, and write the description in file. If layers
isn't specified, paint, labels, and unexpanded subcells are
all included in the Gremlin file just as they appear on the
screen. If layers is specified, then just the indicated layers
are output in the Gremlin file. Layers may include the
special layers labels and subcell. The Gremlin
file is scaled to have a total size between 256 and 512 units;
you should use the width and/or height Grn commands
to ensure that the printed version is the size you want. Use
the mg stipples in Grn. No plot parameters are
used in Gremlin plotting.
plot help
Print a short synopsis of all the plot command options.
plot parameters [name value]
If plot parameters is invoked with no additional arguments, the values
for all of the plot parameters are printed. If name and
value are provided, then name is the name of a plot
parameter and value is a new value for it. Plot parameters
are used to control various aspects of plotting; all of them have
``reasonable'' initial values. Most of the parameters available
now are used to control Versatec-style plotting. They are:
cellIdFont
The name of the font to use for cell instance ids in Versatec plots.
This must be a file in Vfont format.
cellNameFont
The name of the font to use for cell names in Versatec plots.
This must be a file in Vfont format.
color
If this is set to true, the :plot versatec command will
generate output suitable for a four-color Versatec plotter, using
the styles defined in the colorversatec style of the plot
section of the technology file.
If color is false (the default), then :plot versatec
generates normal black-and-white plots.
directory
The name of the directory in which to create raster files for
the Versatec. The raster files have names of the form
magicPlotXXXXXX, where XXXXXX is a process-specific
identifier.
dotsPerInch
Indicates how many dots per inch there are on the Versatec printer.
This parameter is used only for computing the scale factor for plotting.
Must be an integer greater than zero.
labelFont
The name of the font to use for labels in Versatec plots.
This must be a file in Vfont format.
printer
The name of the printer to which to spool Versatec raster files.
showcellnames
If ``true'' (the default) then the name and instance-identifier of
each unexpanded subcell is displayed inside its bounding box. If
this parameter is ``false'' then only the bounding box of the cell
is displayed.
spoolCommand
The command used to spool Versatec raster files. This must be
a text string containing two ``%s'' formatting fields. The first
``%s'' will be replaced with the printer name, and the second one
will be replaced with the name of the raster file.
swathHeight
How many raster lines of Versatec output to generate in memory at one time.
The raster file is generated in swaths in order to keep the memory
requirements reasonable. This parameter determines the size of
the swaths. It must be an integer greater than zero, and should
be a multiple of 16 in order to avoid misalignment of stipple patterns.
width
The number of pixels across the Versatec printer. Must be an integer
greater than 0, and must be an even multiple of 32.
plot versatec [size [layers]]
Generate a raster file describing all the the information underneath the
box in a format suitable for printing on Versatec black-and-white
or color printers, and spool the file for printing. See the plot parameters
above for information about the parameters that are used to control
Versatec plotting. Size is used to scale the plot: a scalefactor
is chosen so that the area of the box is size inches across on
the printed page. Size defaults to the width of the printer.Layers selects which layers (including labels
and subcells) to plot; it defaults to everything visible on the screen.
plow direction [layers]
plow option [args]
The first form of this command invokes the plowing operation
to stretch and/or compact a cell.Direction is a Manhattan direction.Layers is an optional collection of mask layers,
which defaults to *.
One of the edges of the box is treated as a plow and dragged to the
opposite edge of the box (e.g. the left edge is used as the plow
when plow right is invoked). All edges on layers that
lie in the plow's path are pushed ahead of it, and they push other
edges ahead of them to maintain design rules, connectivity, and
transistor and contact sizes. Subcells are moved in their
entirety without being modified internally.
Any mask information overlapping a subcell moved by plowing
is also moved by the same amount.Option and args are used in the following ways:
plow boundary
The box specifies the area that may be modified by plowing.
This area is highlighted with a pale stipple outline.
Subsequent plows are not allowed to modify any area outside that
specified by the box; if they do, the distance the plow moves
is reduced by an amount sufficient to insure that no geometry
outside the boundary gets affected.
plow help
Prints a short synopsis of all the plow command options.
plow horizon n
plow horizon
The first form sets the plowing jog horizon to n units.
The second form simply prints the value of the jog horizon.
Every time plowing considers introducing a jog in a piece of
material, it looks up and down that piece of material for a
distance equal to the jog horizon. If it finds an existing
jog within this distance, it uses it. Only if no jog is found
within the jog horizon does plowing introduce one of its own.
A jog horizon of zero means that plowing will always introduce
new jogs where needed. A jog horizon of infinity (plow nojogs)
means that plowing will not introduce any new jogs of its own.
plow jogs
Re-enable jog insertion with a horizon of 0. This command
is equivalent to plow horizon 0.
plow noboundary
Remove any boundary specified with a previous plow boundary
command.
plow nojogs
Sets the jog horizon to infinity. This means that plowing will
not introduce any jogs of its own; it will only use existing ones.
plow nostraighten
Don't straighten jogs automatically after each plow operation.
plow selection [direction [distance]]
Like the move or stretch commands, this moves all the
material in the selection that belongs to the edit cell.
However, any material not in the selection is pushed out of
its way, just as though each piece of the selection were plowed
individually.
If no arguments are given, the selection is picked up by the
point underneath the lower-left corner of the box and plowed
so that this point lies at the cursor location. The box is
moved along with the selection. If direction is given,
it must be a Manhattan direction (e.g. north). The
selection is moved in that direction by amount. If the
box is in the same window as the selection, it is moved too.Amount defaults to 1.
If there is selected material that
isn't in the edit cell, it is ignored (note that this is different
from select and move).
If direction isn't given and the
cursor isn't exactly left, right, up, or down from the box
corner, then Magic first rounds the cursor position off to a
position that is one of those (whichever is closest).
plow straighten
Straighten jogs automatically after each plow operation.
The effect will be as though the straighten command were
invoked after each plow operation, with the same direction,
and over the area changed by plowing.
resist cell [tolerance]
This command is similar to extresist above, but used for extracting
resistance networks for individual nodes.
Only the node underneath the box is processed.
The network for this node is output to the file
cell.res.ext.
See the description for extresist for an explanation of tolerance.
route option [args]
This command, with no option or arg,
is used to generate routing using the Magic router
in the edit cell to make connections specified
in the current netlist.
The box is used to indicate the routing area: no routing will be
placed outside the area of the box. The new wires are
placed in the edit cell.Options and args have the following effects:
route end [real]
Print the value of the channel end constant used by the channel router.
If a value is supplied, the channel end constant is set to that value.
The channel end constant is a dimensionless multiplier used to compute
how far from the end of a channel to begin preparations to make
end connections.
route help
Print a short synopsis of all the route command options.
route jog [int]
Print the value of the minimum jog length used by the channel router.
If a value is supplied, the minimum jog length is set to that value.
The channel router makes no vertical jogs shorter than the minimum jog length,
measured in router grid units.
Higher values for this constant may improve the quality of the routing by
removing unnecessary jogs; however, prohibiting short jogs may make some
channels unroutable.
route metal
Toggle metal maximization on or off. The route command routes the
preferred routing layer (termed ``metal'') horizontally and the alternate
routing layer vertically.
By default wires on the alternate routing layer are then converted, as much as
possible, to the preferred layer before being painted into the layout.
Enabling metal maximization improves the quality of the resulting
routing, since the preferred routing layer generally has better electrical
characteristics; however, designers wishing to do hand routing after automatic
routing may find it easier to disable metal maximization and deal with a
layer-per-direction layout.
route netlist [file]
Print the name of the current netlist. If a file name is specified, it
is opened if possible, and the new netlist is loaded. This option is
provided primarily as a convenience so you need not open the netlist menu
before routing.
route obstacle [real]
Print the obstacle constant used by the channel router. If a value is
supplied, set the channel router obstacle constant to that value.
The obstacle constant is a dimensionless multiplier used in deciding how
far in front of an obstacle the channel router should begin jogging nets
out of the way. Larger values mean that nets will jog out of the way earlier;
however, if nets jog out of the way too early routing area is wasted.
route origin [x y]
Print the x- and y-coordinates of the origin of the routing grid.
By default, the routing grid starts from (0,0). However, by supplying
an x and y coordinate to the route origin command,
the origin can be set to any other value. This command is primarily
useful when routing a chip that has been designed with routing on
the same pitch as the router will use, but where the left and bottom
edges of the pre-existing routing don't line up with the routing grid
lines (for example, the pre-existing routing might have been centered
on routing grid lines). The alternative to specifying a different
origin for the routing grid would be to translate all the material
in the cell to be routed so that the prewiring lined up properly with
routing grid lines.
route settings
Print the values of all router parameters.
route steady [int]
Print the value of the channel router's steady net constant. If a value
is supplied, set the steady net constant to the value.
The steady net constant, measured in router grid units,
specifies how far beyond the next terminal the
channel router should look for a conflicting terminal before deciding that
a net is rising or falling. Larger values mean that the net rises and falls
less often.
route tech
Print the router technology information. This includes information such as
the names of the preferred and alternate routing layers, their wire widths,
the router grid spacing, and the contact size.
route viamin
Minimize vias in (previously) routed netlist. This subcommand
removes unnecessary layer
changes in all nets in the current netlist to minimize via count. The
preferred routing layer, layer1 in the router section
of the technology file, is favored by the algorithm. Note that
``route viamin'' is
an independent routing postpass that can be applied even if the routing
was not generated by the route command, provided the
layers
and widths agree with the router section
of the technology file.
route vias [int]
Print the value of the metal maximization via constant. If a value
is supplied, set the via constant to the value.
The via constant, measured in router grid units, represents the tradeoff
between metal maximization and
the via count. In many cases it is possible to convert wiring on the
alternate routing layer into routing on the preferred routing layer (``metal'')
at the expense of introducing one or two vias.
The via constant specifies the amount of converted wiring that makes it
worthwhile to add vias to the routing.
rsim [options] [filename]
Runs rsim under Magic.
See Tutorial #11: Using IRSIM and RSIM with Magic for more information
on what options and files are required by rsim.
Normally, IRSIM requires a parameter file for the technology and a .sim
file describing the circuit.
The rsim command without any options can be used to interact with
a previously-started rsim. Type rsim and you will see the rsim prompt.
To get back to magic, type q.
save [name]
Save the edit cell on disk. If the edit cell is currently the
``(UNNAMED)'' cell, name must be specified; in this case
the edit cell is renamed to name as well as being saved
in the file name.mag.
Otherwise, name is optional. If specified, the edit cell
is saved in the file name.mag; otherwise, it is saved
in the file from which it was originally read.
see option
This command is used to control which layers are to be displayed
in the window under the cursor. It has several forms:
see no layers
Do not display the given layers in the window under the
cursor. If labels is given as a layer name, don't
display labels in that window either. If errors is
given as a layer, no design-rule violations will be displayed
(the checker will continue to run, though). If layers
is given as "*", all mask layers will be disabled, but errors and
labels will still be shown. See the "LAYERS" section at the end of
this manual page for an explanation of layer naming in Magic.
see layers
Reenable display of the given layers.
Note that "*" expands to all mask layers, but does not include the label
or error layers.
See the "LAYERS" section at the end of this manual page for details.
see no
Don't display any mask layers or labels. Only subcell bounding
boxes will be displayed.
see
Reenable display of all mask layers, labels, and errors.
see allSame
Display all cells the same way. This disables the facility
where the edit cell is displayed in bright colors and non-edit
cells are in paler colors. After see allSame, all mask
information will be displayed in bright colors.
see no allSame
Reenable the facility where non-edit cells are drawn in paler
colors.
select option
This command is used to select paint, labels, and subcells before
operating on them with commands like move and copy
and delete. It has several forms:
select
If the cursor is over empty space, then this command is identical
to select cell. Otherwise, paint is selected. The first
time the command is invoked, a chunk of paint is selected: the
largest rectangular area of material of the same type visible underneath
the cursor. If the command is invoked again without moving the
cursor, the selection is extended to include all material of the same
type, regardless of shape. If the command is invoked a third time,
the selection is extended again to include all material that is
visible and electrically connected to the point underneath the cursor.
select more
This command is identical to select except that the selection
is not first cleared. The result is to add the newly-selected material
to what is already in the selection.
select less
This chooses material just as select does, but the material
is removed from the selection, rather than added to it.
The result is to deselect the chosen material.
select [more | less] area layers
Select material by area. If layers are not specified, then
all paint, labels, and unexpanded subcells visible underneath the
box are selected. If layers is specified, then only those
layers are selected. If more is specified, the new material
is added to the current selection rather than replacing it.
If less is specified, the new material is removed from the
selection (deselected).
select [more | less] cell name
Select a subcell. If name isn't given, this command finds a
subcell that is visible underneath the cursor and selects it. If
the command is repeated without moving the cursor then it will step
through all the subcells under the cursor. If name is given,
it is treated as a hierarchical instance identifier starting from the
root of the window underneath the cursor. The named cell is selected.
If more is specified, the new subcell is added to the current
selection instead of replacing it.
If less is specified, the new subcell is removed from the
selection (deselected).
select clear
Clear out the selection. This does not affect the layout; it
merely deselects everything.
select help
Print a short synopsis of the selection commands.
select save cell
Save all the information in the selection as a Magic cell on disk.
The selection will be saved in file cell.mag.
select and the see command
Select interacts with the see command.
When selecting individual pieces of material, only visible layers
are candidates for selection.
When selecting an entire area, however, both visible and non-visible
material is selected. This behavior allows entire regions of material
to be moved, even if see has been used to turn off the display of
some of the layers.
sideways
Flip the selection left-to-right about a vertical axis running
through the center of the selection's area. If the box is
in the same window
as the selection, it is flipped too. Selected material not in
the edit cell is not affected.
simcmd cmd
Sends the command cmd to rsim for execution.
See Tutorial #11: Using IRSIM and RSIM with Magic for more information.
snap [on]
snap [off]
Control whether the box and point are snapped to the grid selected
for the windows in which they appear
(the grid was set by the grid command), or to the standard 1x1 grid.
The default is for snapping to be off, i.e., snapping to a 1x1 grid.
With no arguments, snap prints whether snapping is enabled or not.
startrsim [options] [filename]
Similar to the rsim command, except it returns to Magic as soon as
rsim is started.
See Tutorial #11: Using IRSIM and RSIM with Magic for more information.
straighten direction
Straighten jogs in wires underneath the box by pulling them in direction.
Jogs are only straightened if doing so will cause no additional geometry
to move.
stretch [direction [amount]]
This command is identical to move except that simple
stretching occurs as the selection is moved. Each piece of
paint in the selection causes the area through which it's
moved to be erased in that layer. Also, each piece of paint
in the selection that touches unselected material along its
back side causes extra material to be painted to fill in the
gap left by the move. If direction isn't given and the
cursor isn't exactly left, right, up, or down from the box
corner, then Magic first rounds the cursor position off to a
position that is one of those (whichever is closest).
tool [name | info]
Change the current tool. The result is that the cursor shape is
different and the mouse buttons mean different things. The
command tool info prints out the meanings of the buttons
for the current tool. Tool name changes the current
tool to name, where name is one of box, wiring,
or netlist. If tool is invoked with no arguments,
it picks a new tool in circular sequence: multiple invocations
will cycle through all of the available tools.
unexpand
Unexpand all cells
that touch the box but don't completely contain it.
upsidedown
Flip the selection upside down about a horizontal axis running
through the center of the selection's area. If the box is in the same window
as the selection then it is flipped too. Selected material that is not
in the edit cell is not changed.
what
Print out information about all the things that are selected.
wire option [args]
This command provides a centerline-wiring style user interface.Option and args specify a particular wiring option,
as described below. Some of the options can be invoked via
mouse buttons when the wiring tool is active.
wire help
Print out a synopsis of the various wiring commands.
wire horizontal
Just like wire leg except that the new segment is forced to
be horizontal.
wire leg
Paint a horizontal or vertical segment of wire from one side of the box
over to the cursor's x- or y-location (respectively). The direction
(horizontal or vertical) is chosen so as to produce the longest
possible segment. The segment is painted in the current wiring material
and thickness. The new segment is selected, and the box is placed at
its tip.
wire switch [layer width]
Switch routing layers and place a contact at the box location. The
contact type is chosen to
connect the old and new routing materials. The box is placed at
the position of the contact, and the contact is selected.
If layer and width are specified, they are used as
the new routing material and width, respectively. If they are not
specified, the new material and width are chosen to correspond to
the material underneath the cursor.
wire type [layer width]
Pick a material and width for wiring. If layer and width
are not given, then they are chosen from the material underneath
the cursor, a square chunk of material is selected to indicate the
layer and width that were chosen, and the box is placed over this
chunk. If layer and width are given, then this command
does not modify the box position.
wire vertical
Just like wire leg except that the new segment is forced to be
vertical.
writeall [force]
This command steps through all the cells that have been modified
in this edit session and gives you a chance to write them out.
If the force option is specified, then ``autowrite'' mode
is used: all modified cells are automatically written without
asking for permission.
MOUSE BUTTONS FOR WINDOW CONTROL
For systems with pre-existing window packages, such as X windows,
Magic generally uses the conventions for moving windows
in those systems. For systems without pre-existing window packages,
such as the AED line of displays, windows can be re-arranged by
clicking mouse buttons in window borders.
When pressed in the border area of a window,
the left and right mouse buttons resize the window,
instead of resizing the box as they would when the box
tool is active.
The buttons behave in the same way that they do for the box tool.
For example, the left button moves the whole window by the lower left corner
while the right button moves just the upper right corner.
The use of scroll bars and the middle button are explained in ``Magic
Tutorial #5: Multiple Windows''.
COMMANDS FOR ALL WINDOWS
These commands are not used for layout, but are instead used for
overall, housekeeping functions. They are valid in all
windows.
center
Adjust the view in the window under the cursor so
the point underneath the cursor is at the center of the
window.
closewindow
The window under the cursor is closed. That area of the screen will
now show other windows or the background.
echo [-n] str1 str2 ... strN
Prints str1 str2 ... strN in the text window, separated by
spaces and followed by a newline.
If the -n switch is given, no newline is output
after the command.
grow
Grows a window up to full-screen size. Typing the command again
causes the window to shrink down to its former size and position.
help [pattern]
Displays a synopsis of commands that apply to the window you
are pointing to.
If pattern is given then only
command descriptions containing the pattern are printed. Pattern
may contain '*' and '?' characters, which match a string of non-blank
characters or a single non-blank character (respectively).
logcommands [file [update]]]
If file is given, all further commands are logged to that
file. If no arguments are given, command logging is terminated.
If the keyword update is present, commands are
output to the file to cause the screen to be updated after each
command when the command file is read back in.
macro [char [command]]
Command is associated with char such
that typing char on the keyboard is equivalent to typing
``:'' followed by command. If command is omitted,
the current macro for char is printed. If char is
also omitted, then all current macros are printed.
If command contains spaces, tabs, or semicolons then it must be placed
in quotes. The semicolon acts as a command separator allowing multiple
commands to be combined in a single macro.
openwindow [cell]
Open a new, empty window at the cursor position.
Placement, sizing, and methods of manipulation are determined by
the conventions of the window system in use. If graphics is being done
directly to a frame-buffer with no intervening window system, e.g. on an AED,
the windows can be manipulated via mouse buttons as described in
``MOUSE BUTTONS FOR WINDOW CONTROL'' above. If
cell is specified, then that cell is displayed
in the new window. Otherwise the area of the box will be displayed
in the new window.
over
Move the window under the cursor so that it appears above all other windows.
pushbutton button action
Simulates a button push. Button should be left, middle,
or right. Action is one of up, or down.
This command is normally invoked only from command scripts
produced by the logcommands command.
quit
Exit Magic and return to the shell.
If any cells, colormaps, or netlists
have changed since they were last saved on disk, you
are given a chance to abort the command and continue in Magic.
redo [n]
Redo the last n commands that were undone using undo (see below).
The number of commands to redo defaults to 1 if n is not specified.
redraw
Redraw the graphics screen.
reset
Reset the graphics controller and redraw the graphics screen. You
should usually reset the graphics hardware manually before invoking
this command. This command is a way to recover from noise errors
on serial lines,
and thus is ignored on workstations with built-in frame buffers.
scroll direction [amount]
The window under the cursor is moved by
amount screenfulls in direction
relative to the circuit. If amount is omitted,
it defaults to 0.5.
send type command
Send a command to the window client named by type. The
result is just as if command had been typed in a window
of type type. See specialopen, below,
for the allowable types of windows.
setpoint [x y [windowID]]
Fakes the location of the cursor up until after the
next interactive command.
Without arguments, just prints out the current point location.
This command is normally invoked only from command scripts
produced by the logcommands command or by wizards that are
using Magic without a color display.
If windowID is given, then the point is assumed to be in that
window's screen coordinate system rather than absolute screen
coordinates. This feature is needed for devices like
the Sun 160 that have separate coordinate systems for each window. To
find out a window's ID on such a device, turn on command logging and
look at the file produced.
sleep n
Causes Magic to go to sleep for n seconds.
source filename
Each line of filename is read and processed as one
command.
No colons are necessary.
Any line whose last
character is backslash is joined to the following line.
The commands setpoint, pushbutton, echo,
sleep, and updatedisplay are useful in command files,
and seldom used elsewhere.
specialopen [x1 y1 x2 y2] type [args]
Open a window of type type. If the optional x1 y1 x2 y2
coordinates are given, then the new window will have its lower
left corner at screen coordinates (x1, y1) and its upper right
corner at screen coordinates (x2, y2).
The args arguments are interpreted
differently depending upon the type of the window. These
types are known:
layout
This type of window is used to edit a VLSI cell.
The command takes a single argument
which is used as the name of a cell to be loaded. The command
open filename
is a shorthand for the command
specialopen layout filename.
color
This type of window allows the color map to be edited. See the
section COMMANDS FOR COLORMAP EDITING below.
netlist
This type of window presents a menu that can be used to place labels,
and to generate and edit net-lists. See the section
COMMANDS FOR NETLIST EDITING below.
underneath
Move the window pointed at so that it lies underneath the rest of the windows.
undo [count]
Undoes the last count commands. Almost all commands in Magic
are now undo-able. The only holdouts left are cell expansion/unexpansion,
and window modifications (change of size, zooming, etc.).
If count
is unspecified, it defaults to 1.
Only the last twenty modifications are
recorded for undoing.
updatedisplay
Update the display.
This command is normally invoked only from command scripts
produced by the logcommands command. Command scripts
that do not contain this command update the screen only at
the end of the script.
view
Choose a view for the window underneath the cursor so that everything in
the window is visible.
windscrollbars [on|off]
Set the flag that determines if new windows will have scroll bars.
windowpositions [file]
Write out the positions of the windows in a format suitable
for the source command. If file is specified, then write it
out to that file instead of to the terminal.
zoom [factor]
Zoom the view in the window underneath the cursor
by factor. If factor is less than 1, we zoom in;
if it is greater than one, we zoom out.
MOUSE BUTTONS FOR NETLIST WINDOWS
When the netlist menu is opened using the command special netlist,
a menu appears on the screen. The colored areas on the menu can be clicked
with various mouse buttons to perform various actions, such as placing
labels and editing netlists. For details on how to use the menu,
see ``Magic Tutorial #7: Netlists and Routing''. The menu buttons all
correspond to commands that could be typed in netlist or layout windows.
COMMANDS FOR NETLIST WINDOWS
The commands described below work if you are pointing to the
interior of the netlist menu. They may also be invoked when
you are pointing at another window by using the send netlist
command. Terminal names in all of the commands below are
hierarchical names consisting of zero or more cell use ids separated
by slashes, followed by the label name, e.g. toplatch/shiftcell_1/in.
When processing the terminal paths, the search always starts in the
edit cell.
add term1 term2
Add the terminal named term1 to the net containing
terminal term2. If term2 isn't in a net yet,
make a new net containing just term1 and term2.
cleanup
Check the netlist to make sure that for every
terminal named in the list there is at least one label in
the design. Also check to make sure
that every net contains at least two distinct terminals,
or one terminal with several labels by the same name. When
errors are found, give the user an opportunity to delete
offending terminals and nets. This command can also be
invoked by clicking the ``Cleanup'' menu button.
cull
Examine the current netlist and the routing in the edit cell, and remove
those nets from the netlist that are already routed. This command is often used
after pre-routing nets by hand, so the router won't try to implement them
again.
dnet name name ...
For each name given, delete the net containing that terminal.
If no name is given, delete the currently-selected net, just
as happens when the ``No Net'' menu button is clicked.
dterm name name ...
For each name given, delete that terminal from its net.
extract
Pick a piece of paint in the edit cell that lies under the box.
Starting from this, trace out all the electrically-connected
material in the edit cell. Where this material touches subcells,
find any terminals in the subcells and make a new net containing
those terminals. Note: this is a different command from the
extract command in layout windows.
find pattern [layers]
Search the area beneath the box for labels matching pattern,
which may contain the regular-expression characters ``*''
``?'',
``['',
``]'', and
``\'' (as matched by csh(1);
see the description of the find button in
``Magic Tutorial #7: Netlists and Routing'').
For each label found, leave feedback whose text is the layer
on which the label appears, followed by a semicolon, followed
by the full hierarchical pathname of the label.
The feedback surrounds the area of the label by one unit on all sides.
(The reason for the one-unit extension is that feedback
rectangles must have positive area, while labels may have
zero width or height).
If layers are given, only labels attached to those layers
are considered.
flush [netlist]
The netlist named netlist is reloaded from the disk file
netlist.net. Any changes made to the netlist since the
last time it was written are discarded. If netlist isn't
given, the current netlist is flushed.
join term1 term2
Join together the nets containing terminals term1 and
term2. The result is a single net containing all the
terminals from both the old nets.
netlist [name]
Select a netlist to work on. If name is provided, read
name.net (if it hasn't already been read before) and make
it the current netlist. If name
isn't provided, use the name of the edit cell instead.
print [name]
Print the names of all the terminals in the net containing name.
If name isn't provided, print the terminals in the current
net. This command has the same effect as clicking on the ``Print''
menu button.
ripup [netlist]
This command has two forms. If netlist isn't typed as an
argument, then find a piece of paint in the edit cell under the
box. Trace out all paint in the edit cell that is electrically
connected to the starting piece, and delete all of this paint.
If netlist is typed, find all paint in the edit cell that
is electrically connected to any of the terminals in the current
netlist, and delete all of this paint.
savenetlist [file]
Save the current netlist on disk. If file is given, write
the netlist in file.net. Otherwise, write the netlist
back to the place from which it was read.
shownet
Find a piece of paint in any cell underneath the box. Starting
from this paint, trace out all paint in all cells that is
electrically connected to the starting piece and highlight
this paint on the screen. To make the highlights go away,
invoke the command with the box over empty space. This command
has the same effect as clicking on the ``Show'' menu button.
showterms
Find the labels corresponding to each of the terminals in the
current netlist, and generate a feedback area over each. This
command has the same effect as clicking on the ``Terms'' menu
button.
trace [name]
This command is similar to shownet except that instead
of starting from a piece of paint under the box, it starts
from each of the terminals in the net containing name
(or the current net if no name is given). All connected
paint in all cells is highlighted.
verify
Compare the current netlist against the wiring in the edit cell
to make sure that the nets are implemented exactly as specified
in the netlist. If there are discrepancies, feedback areas are
created to describe them. This command can also be invoked by
clicking the ``Verify'' menu button.
writeall
Scan through all the netlists that have been read during this
editing session. If any have been modified, ask the user whether
or not to write them out.
MOUSE BUTTONS FOR COLORMAP WINDOWS
Color windows display two sets of colored bars and a swatch
of the color being edited. The left set of color bars is
labeled Red, Green, and Blue; these correspond to the proportion
of red, green, and blue in the color being edited. The right
set of bars is labeled Hue, Saturation, and Value; these
correspond to the same color but in a space whose axes are
hue (spectral color), saturation (spectral purity vs. dilution
with white), and value (light vs. dark).
The value of a color is changed by pointing inside the
region spanned by one of the color bars and clicking any mouse button.
The color bar will change so that it extends to the point
selected by the crosshair when the button was pressed. The color
can also be changed by clicking a button over one of the ``pumps''
next to a color bar. A left-button click makes a 1% increment or decrement,
and a right-button click makes a 5% change.
The color being edited can be
changed by pressing the left button over the current color box in
the editing window, then moving the mouse and releasing the button over
a point on the screen that contains the color to be edited. A
color value can be copied from an existing color to the current color
by pressing the right mouse button over the current color box, then
releasing the button when the cursor is over the color whose value
is to be copied into the current color.
COMMANDS FOR COLORMAP WINDOWS
These commands work if you are pointing to the interior of a colormap
window. The commands are:
color [number]
Load number as the color being edited in the window.Number must be an octal number between 0 and 377;
it corresponds to the entry in the color map that is to be edited.
If no number is given, this command prints out the value of
the color currently being edited.
load [techStyle displayStyle monitorType]
Load a new color map.
If no arguments are specified, the color map for the
current technology style (e.g, mos),
display style (e.g, 7bit), and monitor type (e.g, std)
is re-loaded.
Otherwise, the color map
is read from the file
techStyle.displayStyle.monitorType.cmap
in the current directory or in the system library directory.
save [techStyle displayStyle monitorType]
Save the current color map.
If no arguments are specified, save the color map in a
file determined by the current technology style, display
style, and monitor type as above.
Otherwise, save it in the file
techStyle.displayStyle.monitorType.cmap
in the current directory or in the system library directory.
DIRECTIONS
Many of the commands take a direction as an argument. The valid
direction names are north, south, east, west,
top, bottom, up, down, left, right,
northeast, ne, southeast, se, northwest,
nw, southwest, sw, and center. In some
cases, only Manhattan directions are permitted, which means only
north, south, east, west, and their synonyms,
are allowed.
LAYERS
The mask layers are different for each technology, and are
described in the technology manuals. The layers below
are defined in all technologies:
*
All mask layers. Does not include special layers like the label layer
and the error layer (see below).
$
All layers underneath the cursor.
errors
Design-rule violations (useful primarily in the see command).
labels
Label layer.
subcell
Subcell layer.
Layer masks may be formed by constructing comma-separated lists
of individual layer names. The individual layer names may be
abbreviated, as long as the abbreviations are unique.
For example, to indicate polysilicon and n-diffusion, use
poly,ndiff or ndiff,poly.
The special character - causes all
subsequent layers to be subtracted from the layer mask. For
example, *-p means ``all layers but polysilicon''.
The special character + reverses the effect of a previous
-; all subsequent layers are once again added to the layer
mask.
``Magic Tutorial #1: Getting Started''
``Magic Tutorial #2: Basic Painting and Selection''
etc.
``Magic Technology Manual #2: SCMOS''
etc.
``Magic Maintainer's Manual #1: Hints for System Maintainers''
etc.
FILES
~vlsi/lib/magic/sys/.magic startup file to create default macros
~/.magic user-specific startup command file
~vlsi/lib/magic/nmos/* some standard nmos cells
~vlsi/lib/magic/scmos/* some standard scmos cells
~vlsi/lib/magic/sys/*.cmap* colormap files, see CMAP(5) man page
~vlsi/lib/magic/sys/*.dstyle* display style files, see DSTYLE(5) man page
~vlsi/lib/magic/sys/*.glyphs cursor and window bitmap files, see GLYPH(5) man page
~vlsi/lib/magic/sys/*.tech* technology files, see ``Maintainer's Manual
#2: The Technology File''
~vlsi/lib/displays configuration file for Magic serial-line displays
CAD_HOME variable. If the shell environment variable CAD_HOME is set,
Magic uses that location instead of the true ~vlsi location whenever it sees a file
name beginning with ~vlsi. This allows Magic to be run without creating an actual
user called "cad".
Search path. Magic's system and library files, such as technology files
and display-style files, normally are placed in the ~vlsi/lib/magic area. However,
Magic first tries to find them in the user's current directory. This makes it easier
for an individual user to override installed system files.
AUTHORS
Original: Gordon Hamachi, Robert Mayo, John Ousterhout, Walter Scott, George Taylor
Contributors: Michael Arnold (Magic maze-router and Irouter
command), Don Stark (new contact scheme, X11 interface, various other things),
Mike Chow (Rsim interface). The X11 driver is the work of several
people, including Don Stark, Walter Scott, and Doug Pan.
Many other people have contributed to Magic,
but it is impossible to list them all here. We appreciate their help!
BUGS
If Magic gets stuck for some reason, try using 'kill -TERM' on it to
save your cells in `cell.save.mag'.
Report bugs to magic@ucbarpa.Berkeley.EDU. Please be specific:
tell us exactly what you did to cause the problem, what you expected
to happen, and what happened instead. If possible
send along small files that we can use to reproduce the bug. A list of
known bugs and fixes is also available from the above address.
Magic will not run under the Bourne shell (but we don't know why).